With The Price Is Right headed back to our screens on Monday May 7, 2012 – Do you remember some of the best loved games?
CHECK-OUT

PRIZE – One major prize the price of which is not revealed.
VARIETY ITEMS – Four small variety items of differing amounts, but each under $10.
GAME PLAY
This game is played with four grocery items for a prize, or prize package.The contestant guesses an exact price for each of the four grocery items after they have been described. The contestant’s prices are then added together and a total for all four guessed prices is posted. Then, one at a time, the actual retail prices are revealed, and an actual total for all four is posted. If the contestant’s total falls within the selected range of $2.00 above, or $2.00 below the actual retail total, the contestant is a winner of the major prize.
HIGH-LO

PRIZE – One major prize is shown and described. The price is not revealed.
VARIETY ITEMS – Six variety items, the price of which will be revealed.
GAME PLAY
Six variety items are shown and briefly described. The contestant must choose the three highest priced ones from those items. The contestant makes their first selection. The host reveals the price of that item and then the contestant makes their second and third choice, looking for the highest priced items. After each selection, the host reveals its price. The secret to the game is in the reveal of the prices that builds the tension. The host points out the lowest price of the items chosen (eg. $1.50) and discards the cards of the other two selected items. The host now reveals the price of each of the remaining items until the last one is shown. All three of them must be lower than the lowest item selected by the contestant. If the contestant has chosen the three highest priced items, they win the major prize.
IT’S IN THE BAG

PRIZE – In this game the contestant is playing for one major prize the price of which is not revealed.
VARIETY ITEMS – Five variety items prices are not revealed.
GAME PLAY
To start the game five variety items are shown and described. On the set are four “bags”. Inside each bag is an item that has been selected from the five (one item is left over). On the outside of each bag is the price of the item that is inside the bag. The contestant, by looking at the price on the bag, must determine which item is in the bag. The contestant selects four of the five variety items one at a time and a model aligns them to the price/bag that the contestant thinks is correct. To win the major prize the contestant must have all four prices correctly matched to all four items. After the contestant has made all of their selections, the items inside the bags are revealed one by one. The tension in the game is built by the host by changing the reveal each episode. There is no need to go from left to right on the set, with the producer’s assistance the host can reveal in an order that will add tension to the game.
PLINKO

PRIZE – This game is played for a major prize which will be a gift voucher to a dollar amount.
PLAYER PRIZES – Two player prizes that are two digits. These prices will be revealed
GAME PLAY
The contestant is given a PLINKO DISC on arrival- just for turning up! They then try to win up to two more discs. They are presented with a player prize and hear its description. There is a two digit price on it – but is it correct? Either the first digit is right, or the second. The contestant chooses one of them; and the real price is revealed. If they were correct, they win another disc. If wrong, they do not get a disc. This is repeated for the 2nd Player Prize. Total of three discs are available. Host and Contestant then move to the large PLINKO game board; a tall rod-studded surface that is almost upright. Slots are at the top and bottom into which the discs are dropped one at a time. The contestant plays PLINKO by dropping the discs they have won down the board. They win any cash amount the discs drop into.
SAFE CRACKERS

PRIZE – Two major prizes are shown, only one of which will have its price revealed.
GAME PLAY
The game is played using a representation of a safe. In the beginning of the game, the safe is opened. The safe door is opened and the two prizes are shown and described. The safe is then closed and locked. To win the prizes the contestant must dial the correct combination on three dials. The combination is made of the three non-repeating digits of one of the prizes. On each of three dials all three digits appear. No other numbers are on the dials. The first dial (left to right) is the first number in the price of the prize, the second dial is the second number in the price and the third dial is the third number in the price of the prize. After all three dials have been set by the contestant the safe door is pulled. If the price is right, the safe door opens and the contestant is a winner of both prizes. If the price is wrong the safe door remains locked and the contestant wins nothing. The Host then reveals the correct price on a card. The reveal (opening of the safe) is the fun of the game.
SQUEEZE PLAY

PRIZE LEVEL – This game is played for two major prizes the individual prices of which are not revealed.
GAME PLAY
Two major prizes are shown. Their combined value is a three digit amount. A five digit price is revealed, containing the actual value of the two prizes added together. But there are two digits too many. The first and last digits are correct, but two of the three digits in the middle are in correct. The contestant must decide which are the extra two digits and remove these from the price, leaving the three digit price of the prize. If the contestant is correct, the contestant wins both prizes.
TAKE-TWO

PRIZE – Four prizes are shown and described. They can range between two and four digits. The prices will be revealed.
GAME PLAY
The contestant is shown one price which is the total of two of the four prizes. They must correctly identify which two, to win those two prizes. If they are wrong, they get a second chance. They can keep one of the revealed prices/prizes and choose an unrevealed one, or disregard both from play and select the remaining two unseen prizes. The fun will be in the reveal from the host of the second prize.
PICK-A-PAIR

PRIZE – This game is played for a major prize the price of which is not revealed.
VARIETY ITEMS – Six variety items; three pairs of two different items, but which have the same price.
GAME PLAY
The contestant chooses any one of the six variety items. That item lifts up to reveal the price. The contestant now must choose another item that matches that first item. That item also lifts up to reveal the price. If the two match, the game is over and they win the major prize. If the contestant’s choice is incorrect, they choose one of those two items to continue playing with. They then choose a third item in the hope it pairs with the selected item. If they are correct, they win the major prize. If they are incorrect again – the game is over and they win nothing.
HOLE IN ONE

PRIZE – This game is played for one major prize, the price of which is not revealed.
VARIETY ITEMS
Four variety items are used and their prices revealed.
GAME PLAY
Four variety items are shown and described. A fake grass matt is set up on the floor like a putting green with a hole at one end. The long green is marked off by lines. The contestant must grade the four variety items in order from lowest to highest. The contestant selects what they consider is the cheapest item and a flag representing that item is placed at the first line on the green- furthest from the hole. They select the second item and so on until all four are in the desired orderleft to right – lowest to highest. The model now reveals the price of the first item. Then the second. If it is higher in price, the model moves to the third and so on. If it is lower in price, it is from that point that the contestant will play from. The host places the golf ball on the line representing how far the contestant guessed correctly, eg. if they got two items correct, the ball goes on the second line, or if all four were correctly placed in price order, the ball goes on the line closest to the hole. The contestant then has one shot to putt the ball into the hole. If they are successful they win the prize. (If they putt and the ball bounces back into the hole, they also win).
CLIFF HANGERS

PRIZE – Major prize- traditionally on the higher end. $1500 plus. The price is not revealed.
PLAYER PRIZES – Three player prizes each under $100.
GAME PLAY
The reward for winning Cliff Hangers is a major prize. The game is played on a graphic representation of a mountain which ascends to an abrupt cliff. At the base of the mountain stands a climber, whose pick-axe marks his position on the mountain. The mountain is divided into steps from the base up to the edge of the cliff. There are 25 steps in all. The object of the game is to get the climber to climb the mountain but not to fall off the cliff. That is; take 25 or fewer steps. One by one, three player prizes are shown and described. The contestant estimates the price of the first player prize. If they get the price exactly right, a bell is heard and the climber stays in position. The correct price is revealed for that prize. If the price is wrong, no bell is heard, and the climber climbs the mountain one step for each dollar difference between the actual retail price of the player prize and the contestant’s estimation. If the climber then is still on the mountain, the contestant wins that player prize. This is repeated for the second and then if still alive, the third player prize. If the climber stays on the mountain after the price of all three of the player prizes has been revealed, they win those prizes and the Major Prize. If the climber falls off the mountain, the contestant takes away only the player prizes they have won up to the point of the climber falling.